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This Page Last Updated:8/22/02 |
The Dark
Crucible Creating
the Crucible Combine the
Heart of the Shadow with the Fragment of the Singularity to make the Dark
Singularity. Combine the Dark Singularity with the Skull of Averon Palacost to
make the Dark Crucible. Take the Dark Crucible to the Chosen of Asheron in
Cragstone (23.6N, 49.1E) or Hebian-to (41.9S, 83.0E) who will give you a portal
gem to enter the Sepulcher of the Hopeslayer.
You give Chosen of
Asheron Dark Crucible. The
Sepulcher of the Hopeslayer is restricted to Levels 36+, but it is strongly
recommended that you be in your mid to upper 40s before attempting the quest.
Before using the portal gem, make sure you are outside on flat ground with the
area in front of you clear. You group will only have a short time to use the
portal, so make sure everyone is ready to jump in before you use the gem! Preparation Now
buff!
The dungeon is treacherous! It's full of Destroyer, Harrower and Bane Grievvers,
plus Umbris and Panumbris Shadows. Bane with Lightning, Acid, Piercing and
Bludgeon, and use all 7 Life protects, level VII recommended.
Mages
will mainly be imperiling and healing. Use a Healer's Heart if you have
one and watch everyone's health. Once you get past the initial city area, you'll
be walking on a floor from which you will continuously take 9-11 damage as you
walk on it. The safe areas are on the slopes, and in the pods. Have some Health
Potions or Elixirs on hand, just in case. Fighters will kill. The
First Lever When you
get to the three way split, take the middle (west) passage. Cross a grated floor
and take the ramp down. You'll fight more Greivvers & Shadows. Head around
to the right, then through an organic round door into the floor eating section. The
Shadow-twisted organic floor absorbs 9 points of your flesh as you walk on it. The floor,
can be deadly. You may wish to turn your graphics settings down. And don't
forget to heal!! Straight ahead, past the room with the corpses hanging from the
ceilings is the first lever activated door. Move directly to the left of this
door and wait on the sloped areas (still fighting Grievvers & Shadows all
the while) until the lever group is given the signal above. It's critical that
the entire group gets through the first door before buffs expire. Once the lever
has been pulled, everyone hustle through the door into the corridor. The upper
group will run down to meet up with everyone here. Gather in one of the pods
where it's safe to stand and rebuff. The 2nd
Trigger The
Sepulcher of the Hopeslayer As Black Ferah
falls, you hear a cold, contemptuous voice declare, "Do with the blood as
they will, outlander. My true form stays close to my master, who you cannot
kill!" Now it's just
a "simple" matter of camping and killing, and buffing and imperiling
and so forth. The spawn occurs every 4 minutes or so, so it's not too bad a wait
for everyone who needs the Blood (the Blood may not be dropped or given). When
everyone has their prize, recall out! (There is a surface portal on the opposite
side on the final room.) The Blood of the Hopeslayer is an infusion for the Sword
of Lost Light. Once you infuse your sword, you may no longer add any of
the other available infusions. Most people have chosen to first infuse their
swords with the Red, White & Blue Fire Infusions before using the
Blood of the Hopeslayer on their blades. The Helm & Staff of the
Lightbringer were one time rewards crafted from shards found on a corpse after
the defeat of the Hopeslayer. The names of the six shards are Herald, Frore,
Nexus, Fenmalain, Caulnalain, and Shendolain. |