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This Page Last Updated:8/22/02 |
To begin the
quest for Singularity Weapons seek out some Mosswort Mire Witches. You can find
them spawning near the swamps of Wei Jhou or Ayan Baqur. They're also known to
inhabit the Vesayen Isles and the Moss Chamber. Occasionally, one will drop a Tattered
Virindi Cloak. A great place to find them is in the swamps near
the Acid Vault. In addition to the cloak, they'll also drop a book of Lore, Facilitation.
Next you'll need to treat your Cloak with Virindi
Essence, found in the Mosswart Hideout on the Vesayen Isles (72.7
S 90.7 E). If you're lucky, you can catch a ride to the isle, or even the
Hideout itself. Otherwise, you can take my favorite route: run to the Mountain
Shortcut portal from Arwic (34.9N, 56.0E), then take the Bandit Castle Portal
(42.4N, 60.5E) to the Vesayen Isles portal (61.7N, 48.6E). Buff
heavily before entering! About a dozen Mosswart Idolators and Fanatics will
attack you at the entrance. From there take the North passage down, head west
past the Fanatic, then make the next left heading South. You'll be making your
way through several Soul Trappers and an occasional Idolator. When you hit the
large blue-ish room take the South passage after killing the 3 Zealots. Keep
heading down and south and you'll know you're close when you see some Tuskers. The
Virindi Essence is inside a Sturdy Iron Key chest (don't forget to bring a
key!), guarded by a Sotoris Hollow Minion. You'll have to fight your way through
a few Idolators, 3 Drudge Raveners and 2 Goldenback Tuskers. A good tactic is to
have a high level Archer along who can fire off a Frost Arrow after an Imperil
on the Minion.There's also a Shadow lurking in the darkness beyond the chest. In
addition to the Essence, you'll also find A
Meeting -- the 3rd installment of a tale by Martine in the chest.
Another piece of lore, Sir Martine's Journal,
lies on the ground nearby, in a pool of blood. (NOTE:
If you don't want a
singularity weapon and would rather have some Diamond Scarabs as a reward, save
your essence to use on an Torn Mosswart Shroud
instead. You can recover one off the corpse of Gragghk, a level 117 Mosswart who
can be found in the lower levels of the Moss Chamber: 14.1N, 0.7W no level
restrictions).
From the main floor head
down. You'll encounter a lower level Creeper or two near the main level, but as
you descend, you'll soon be running into Fanatics and Idolators. Make a right,
then a right again as you head lower. After your 3rd right you should see the
area where the dungeon turns a glowing green. Make the first right in the green
section. When you get to a larger open area with several choices of passages,
take the middle and look for the corridor with the bloodstain on the floor. The
ramp leading down to Gragghk's chambers is nearby. A
Mosswart Mire Witch, 3 Soul Trapper and 3 Idolators accompany Gragghk. After
killing everything, retrieve your Shroud from his corpse. He also carries a
book: Storytelling.
You'll see a portal in
the corner of the room -- Destination: Moss Chamber. Step through into a bizarre
and strange atmosphere. A small Mosswart hangs crucified on the wall; a Broken
Virindi floats in the middle of the room and four more Virindi float motionless
behind him, each with a weapon lying on the ground before them. When
you speak to the Broken Virindi, he asks for a Glowing Mosswart Shroud (treated
with Virindi Essence) in exchange for a suitable reward from his master. He'll
also hand you a text: Denouement.
Give him your Glowing Shroud and receive 5 Diamond Scarabs in return.
Each of the Four Virindi
behind him will give you a Singularity Weapon in exchange for a Glowing Cloak.
From left to right the weapons are as follows: Conquered
Virindi - Mace |